An endless descent
Every floor is deeper and meaner than the last. Enemies gain health and damage as you go, and elite variants start appearing at floor five. The run ends when the crypt wins.
For iPhone and iPad
You are Aldric, and the light you carry is the only thing the crypt has not swallowed. Descend as far as you can.
Every floor is deeper and meaner than the last. Enemies gain health and damage as you go, and elite variants start appearing at floor five. The run ends when the crypt wins.
Cast, dodge, and place towers that hold a floor while you fight. Each boss you beat offers an upgrade, and what you pick shapes the rest of the run.
The crypt is guarded by empty armour: bronze plate that still holds its posture, granite where mass is needed, and a cold jade light burning in every visor.
Free to download and free to play through the first three floors. One optional purchase opens the rest of the descent. No advertising, no subscriptions, no energy timers.